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<?php
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function &last(&$array) {
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end($array);
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return $array[key($array)];
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}
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class XoiPage extends Page {
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public function addStats($stat1, $stat2)
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{
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$sum = $stat1;
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$sum["average"][0] += $stat2["average"][0];
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$sum["average"][1] += $stat2["average"][1];
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$sum["first9"][0] += $stat2["first9"][0];
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$sum["first9"][1] += $stat2["first9"][1];
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$sum["checkouts"][0] += $stat2["checkouts"][0];
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$sum["checkoutPoints"] = array_merge($sum["checkoutPoints"], $stat2["checkoutPoints"]);
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$sum["checkouts"][1] += $stat2["checkouts"][1];
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if (array_key_exists("checkins", $stat1) && array_key_exists("checkins", $stat2)){
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$sum["checkins"][0] += $stat2["checkins"][0];
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$sum["checkinPoints"] = array_merge($sum["checkinPoints"], $stat2["checkinPoints"]);
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$sum["checkins"][1] += $stat2["checkins"][1];
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}
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$sum["180"] += $stat2["180"];
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$sum["140+"] += $stat2["140+"];
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$sum["100+"] += $stat2["100+"];
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$sum["60+"] += $stat2["60+"];
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return $sum;
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}
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/**
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* @kql-allowed
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*/
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public function tournamentStats() {
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if (count($this->playerUUIDs()) == 2){
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return [$this->parent()->getStats($this->playerUUIDs()[0]),$this->parent()->getStats($this->playerUUIDs()[1])];
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}
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return [];
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}
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//
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// public function reorderPlayer($order){
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// kirby()->impersonate('kirby');
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// return $this->update([
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// "players" => $order
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// ]);
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// }
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public function playerUUIDs(){
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$pp = $this->players()->toPages();
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$players = [];
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foreach ($pp as $i => $p) {
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$players[] = $p->uuid()->toString();
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}
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return $players;
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}
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//
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// public function getPlayerPos($playerUUIDs, $uuid)
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// {
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// $k = 0;
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// foreach ($playerUUIDs as $i => $playeruuid) {
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// if ($playeruuid == $uuid) {
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// break;
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// }
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// $k++;
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// }
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// return $k;
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// }
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// // entity can be visit, leg or set
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// public function nextPlayer($playerUUIDs, $uuid)
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// {
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// $k = $this->getPlayerPos($playerUUIDs, $uuid);
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// return $playerUUIDs[($k+1)%count($playerUUIDs)];
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// }
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//
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// public function updateStats(&$stats, $visit){
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// $playerUUIDs = $this->playerUUIDs();
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// $k = $this->getPlayerPos($playerUUIDs, $visit["player"]);
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//
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// $todos = [&$stats["stats"][$k]];
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// $todos[] = &last($stats["sets"])["stats"][$k];
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// $todos[] = &last(last($stats["sets"])["legs"])["stats"][$k];
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//
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// foreach ($todos as $i => $value) {
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// $todos[$i]["average"][0] += $visit["sum"];
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// $todos[$i]["average"][1] += $visit["numDarts"];
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// if ($visit["visit"] < 4) {
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// $todos[$i]["first9"][0] += $visit["sum"];
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// $todos[$i]["first9"][1] += $visit["numDarts"];
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// }
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// if ($visit["toGo"][$k] == 0) {
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// $todos[$i]["checkouts"][0] += 1;
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// $todos[$i]["checkoutPoints"][] += $visit["sum"];
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// }
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// $todos[$i]["checkouts"][1] += $visit["checkoutTries"];
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// if ($visit["sum"] == 180) {
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// $todos[$i]["180"] += 1;
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// } elseif ($visit["sum"] >= 140) {
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// $todos[$i]["140+"] += 1;
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// } elseif ($visit["sum"] >= 100) {
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// $todos[$i]["100+"] += 1;
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// } elseif ($visit["sum"] >= 60) {
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// $todos[$i]["60+"] += 1;
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// }
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// }
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// return $stats;
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// }
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//
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private function newVisit($player, $round)
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{
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return array(
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'player' => $player,
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'throws' => [],
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'visit' => $round,
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'checkoutTries' => 0,
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'checkinTries' => 0,
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'numDarts' => 0,
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);
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}
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//
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// public function calcPoints($throw)
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// {
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// $throw = trim($throw);
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// if ($throw == "") {
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// return 0;
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// }
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// if ($throw == "SB"){
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// return 25;
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// }
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// if ($throw == "DB"){
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// return 50;
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// }
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// if ($throw[0] == "S" || $throw[0] == "O" || $throw[0] == "I"){
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// return intval(substr($throw, 1));
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// }
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// if ($throw[0] == "D"){
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// return 2*intval(substr($throw, 1));
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// }
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// if ($throw[0] == "T"){
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// return 3*intval(substr($throw, 1));
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// }
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// if ($throw[0] == "M"){
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// return 0;
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// } else {
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// // TODO: Check for Na
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// return intval($throw);
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// }
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// }
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//
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// public function sumPoints($throws)
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// {
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// $sum = 0;
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// foreach ($throws as $i => $throw) {
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// $points = $this->calcPoints($throw);
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// $sum += $points;
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// }
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// return $sum;
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// }
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//
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// public function getWinner($points, $mode)
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// {
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// $sum = 0;
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// $k = 0;
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// $max = -1;
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// foreach ($points as $i => $point) {
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// $sum += $point;
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// if ($max < $point) {
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// $max = $point;
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// $maxidx = $k;
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// }
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// $k++;
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// }
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// if ($max > $mode/$k) {
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// return $maxidx;
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// }
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// if ($sum == $mode) {
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// return -2;
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// }
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// return -1;
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// }
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//
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// public function clearLastVisit()
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// {
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// $game = $this->rounds()->parseJSON();
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// $set = &$game["sets"][count($game["sets"])-1];
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// $leg = &$set["legs"][count($set["legs"])-1];
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// $visit = &$leg["visits"][count($leg["visits"])-1];
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// $visit["throws"] = [];
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// $visit["checkoutTries"] = 0;
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// $visit["numDarts"] = 0;
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// unset($visit["sum"]);
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// unset($visit["toGo"]);
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// return $this->storeGame($game);
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// }
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//
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// public function addThrows($throws, $numDarts, $checkoutTries, $done=true)
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// {
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// $game = $this->rounds()->parseJSON();
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// $set = &$game["sets"][count($game["sets"])-1];
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// $leg = &$set["legs"][count($set["legs"])-1];
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// $visit = &$leg["visits"][count($leg["visits"])-1];
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// $current_throws = $visit['throws'];
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// if (count($current_throws)+count($throws) > 3) {
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// $error = "Two many throws given: ".count($current_throws)." + ".count($throws)." > 3";
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// throw new \Exception($error, 1);
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// }
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// $new_throws = array_merge($current_throws, $throws);
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//
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// $playerUUIDs = $this->playerUUIDs();
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// $k = $this->getPlayerPos($playerUUIDs, $visit["player"]);
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// if (count($leg["visits"])-2 < 0) {
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// $toGo = array_fill(0, count($playerUUIDs), $this->max()->toInt());
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// } else {
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// $toGo = $leg["visits"][count($leg["visits"])-2]["toGo"];
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// }
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//
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// $visit["numDarts"] += $numDarts;
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// $visit["throws"] = $new_throws;
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// $visit["checkoutTries"] += $checkoutTries;
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// $visit["sum"] = $this->sumPoints($visit["throws"]);
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//
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// $rest = $toGo[$k] - $visit["sum"];
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// if ($rest < 0 or ($this->out()->toString() == "Double" && $rest == 1)) {
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// $visit["sum"] = 0;
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// } else {
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// $toGo[$k] = $rest;
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// }
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// $visit["toGo"] = $toGo;
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// if (!$done) {
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// $this->storeGame($game);
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// return;
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// }
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//
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// $stats = $this->stats()->parseJSON();
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// $page = $this->updateStats($stats, $visit);
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// $update = [];
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// if ($rest != 0) {
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// // Normal case...next players turn
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// $nextPlayer = $this->nextPlayer($playerUUIDs, $visit["player"]);
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// $isNextRound = 0;
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// if (last(last($game["sets"])["legs"])['visits'][0]["player"] == $nextPlayer) {
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// $isNextRound = 1;
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// }
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// $newVisit = $this->newVisit($nextPlayer, $visit["visit"]+$isNextRound);
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// last(last($game["sets"])["legs"])['visits'][] = $newVisit;
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// } else {
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// // rest == 0 leg finished
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// // updates Stats...this is maybe the wrong place to store points
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// $newlegp = $leg["points"];
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// $newlegp[$k] += 1;
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// $winner = $this->getWinner($newlegp, $this->legs()->toInt());
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// if ($winner != -1) {
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// $newsetp = $set["points"];
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// $newsetp[$k] += 1;
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// $winner = $this->getWinner($newsetp, $this->sets()->toInt());
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// if ($winner != -1) {
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// if ($winner == -2) {
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// $stats["winner"] = "DRAW";
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// } else {
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// $stats["winner"] = $visit["player"];
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// }
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// // Game Over
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// $update = [
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// "enddate" => date("Y-m-d H:i:s")
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// ];
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// } else {
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// // new Set
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// $this->addNewSet($game, $newsetp);
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// $stats = $this->addNewSetStats($stats);
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// $stats = $this->addNewLegStats($stats);
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// }
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// } else {
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// // new Leg
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// $this->addNewLeg($game, $newlegp);
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// $stats = $this->addNewLegStats($stats);
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// }
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// }
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// $page = $this->storeGame($game);
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// $page = $page->storeStats($stats);
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// $page->update($update);
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// }
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private function newSingleStats($player)
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{
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return array(
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"player" => $player,
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"average" => [0, 0],
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"first9" => [0, 0],
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"checkouts" => [0, 0],
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"checkoutPoints" => [],
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"checkins" => [0, 0],
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"checkinPoints" => [],
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"60+" => 0,
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"100+" => 0,
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"140+" => 0,
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"180" => 0
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);
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}
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private function newStats(){
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$playerUUIDs = $this->playerUUIDs();
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$stats = array(
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// "winner" => "",
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"stats" => []
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);
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foreach ($playerUUIDs as $i => $player) {
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$n = $this->newSingleStats($player);
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$stats["stats"][] = $n;
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}
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return $stats;
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}
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//
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// private function addNewSet(&$game, $points){
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// $playerUUIDs = $this->playerUUIDs();
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// $set = &$game["sets"][count($game["sets"])-1];
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// $leg = &$set["legs"][count($set["legs"])-1];
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// $p = $this->nextPlayer($playerUUIDs, $set["legs"][0]["visits"][0]["player"]);
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// $game["sets"][] = array(
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// 'points' => $points,
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// 'legs' => [
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// array(
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// 'points' => array_fill(0, count($playerUUIDs), 0),
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// 'visits' => [$this->newVisit($p, 1)]
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// )
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// ]
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// );
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// return $game;
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// }
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// private function addNewLeg(&$game, $points){
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// $playerUUIDs = $this->playerUUIDs();
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// $set = &$game["sets"][count($game["sets"])-1];
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// $leg = &$set["legs"][count($set["legs"])-1];
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// $p = $this->nextPlayer($playerUUIDs, $leg["visits"][0]["player"]);
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// $set["legs"][] = array(
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// 'points' => $points,
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// 'visits' => [$this->newVisit($p, 1)]
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// );
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// return $game;
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// }
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//
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private function addNewSetStats(&$stats){
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$stats["sets"][] = $this->newStats();
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$stats["sets"][0]["legs"] = [];
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return $stats;
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}
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private function addNewLegStats(&$stats){
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last($stats["sets"])["legs"][] = $this->newStats();
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return $stats;
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}
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//
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// public function recalcStats(){
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// $game = $this->rounds()->parseJSON();
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// $page = $this->initStats();
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// $stats = $page->stats()->parseJSON();
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// $lastset = count($game["sets"])-1;
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// foreach ($game["sets"] as $i => $set) {
|
|
|
|
// $lastleg = count($set["legs"])-1;
|
|
|
|
// foreach ($set["legs"] as $j => $leg) {
|
|
|
|
// $lastvisit = count($leg["visits"])-1;
|
|
|
|
// foreach ($leg["visits"] as $k => $visit) {
|
|
|
|
// if (!($k == $lastvisit && $j == $lastleg && $i == $lastset)) {
|
|
|
|
// $this->updateStats($stats, $visit);
|
|
|
|
// }
|
|
|
|
// if ($k == $lastvisit && $j != $lastleg) {
|
|
|
|
// $this->addNewLegStats($stats);
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
// if ($j == $lastleg && $i != $lastset) {
|
|
|
|
// $this->addNewSetStats($stats);
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
// }
|
|
|
|
// return $this->storeStats($stats);
|
|
|
|
// }
|
|
|
|
//
|
|
|
|
private function initStats()
|
|
|
|
{
|
|
|
|
$stats = $this->newStats();
|
|
|
|
$stats["sets"] = [];
|
|
|
|
$this->addNewSetStats($stats);
|
|
|
|
$this->addNewLegStats($stats);
|
|
|
|
return $this->storeStats($stats);
|
|
|
|
}
|
|
|
|
|
|
|
|
public function initGame($startTime = true) {
|
|
|
|
$playerUUIDs = $this->playerUUIDs();
|
|
|
|
$game = array('sets' => [array(
|
|
|
|
'points' => array_fill(0, count($playerUUIDs), 0),
|
|
|
|
'legs' => [
|
|
|
|
array(
|
|
|
|
'points' => array_fill(0, count($playerUUIDs), 0),
|
|
|
|
'visits' => [$this->newVisit($playerUUIDs[0], 1)]
|
|
|
|
)
|
|
|
|
]
|
|
|
|
)
|
|
|
|
]);
|
|
|
|
|
|
|
|
$page = $this->initStats();
|
|
|
|
$update = [
|
|
|
|
'rounds' => json_encode($game)
|
|
|
|
];
|
|
|
|
if ($startTime) {
|
|
|
|
$update['startdate'] = date("Y-m-d H:i:s");
|
|
|
|
}
|
|
|
|
kirby()->impersonate('kirby');
|
|
|
|
return $page->update($update);
|
|
|
|
}
|
|
|
|
//
|
|
|
|
// public function storeStats($stats)
|
|
|
|
// {
|
|
|
|
// kirby()->impersonate('kirby');
|
|
|
|
// return $this->update([
|
|
|
|
// "stats" => json_encode($stats)
|
|
|
|
// ]);
|
|
|
|
//
|
|
|
|
// }
|
|
|
|
// public function storeGame($game)
|
|
|
|
// {
|
|
|
|
// kirby()->impersonate('kirby');
|
|
|
|
// return $this->update([
|
|
|
|
// "rounds" => json_encode($game)
|
|
|
|
// ]);
|
|
|
|
// }
|
|
|
|
}
|