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ygdc/site/models/xoi.php

433 lines
13 KiB

2 months ago
<?php
function &last(&$array) {
end($array);
return $array[key($array)];
}
class XoiPage extends Page {
public function addStats($stat1, $stat2)
{
$sum = $stat1;
$sum["average"][0] += $stat2["average"][0];
$sum["average"][1] += $stat2["average"][1];
$sum["first9"][0] += $stat2["first9"][0];
$sum["first9"][1] += $stat2["first9"][1];
$sum["checkouts"][0] += $stat2["checkouts"][0];
$sum["checkoutPoints"] = array_merge($sum["checkoutPoints"], $stat2["checkoutPoints"]);
$sum["checkouts"][1] += $stat2["checkouts"][1];
if (array_key_exists("checkins", $stat1) && array_key_exists("checkins", $stat2)){
$sum["checkins"][0] += $stat2["checkins"][0];
$sum["checkinPoints"] = array_merge($sum["checkinPoints"], $stat2["checkinPoints"]);
$sum["checkins"][1] += $stat2["checkins"][1];
}
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$sum["180"] += $stat2["180"];
$sum["140+"] += $stat2["140+"];
$sum["100+"] += $stat2["100+"];
$sum["60+"] += $stat2["60+"];
return $sum;
}
/**
* @kql-allowed
*/
public function tournamentStats() {
$stats = [];
foreach ($this->playerUUIDs() as $k => $p) {
$stats[] = $this->parent()->getStats($p);
}
return $stats;
}
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//
// public function reorderPlayer($order){
// kirby()->impersonate('kirby');
// return $this->update([
// "players" => $order
// ]);
// }
public function flatScorers(){
$pp = $this->scorers()->toStructure();
$players = new Pages();
foreach ($pp as $i => $p) {
$players->add($p->member()->toPages());
}
return $players;
}
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public function playerUUIDs(){
$pp = $this->flatScorers();
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$players = [];
foreach ($pp as $i => $p) {
$players[] = $p->uuid()->toString();
}
return $players;
}
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//
// public function getPlayerPos($playerUUIDs, $uuid)
// {
// $k = 0;
// foreach ($playerUUIDs as $i => $playeruuid) {
// if ($playeruuid == $uuid) {
// break;
// }
// $k++;
// }
// return $k;
// }
// // entity can be visit, leg or set
// public function nextPlayer($playerUUIDs, $uuid)
// {
// $k = $this->getPlayerPos($playerUUIDs, $uuid);
// return $playerUUIDs[($k+1)%count($playerUUIDs)];
// }
//
// public function updateStats(&$stats, $visit){
// $playerUUIDs = $this->playerUUIDs();
// $k = $this->getPlayerPos($playerUUIDs, $visit["player"]);
//
// $todos = [&$stats["stats"][$k]];
// $todos[] = &last($stats["sets"])["stats"][$k];
// $todos[] = &last(last($stats["sets"])["legs"])["stats"][$k];
//
// foreach ($todos as $i => $value) {
// $todos[$i]["average"][0] += $visit["sum"];
// $todos[$i]["average"][1] += $visit["numDarts"];
// if ($visit["visit"] < 4) {
// $todos[$i]["first9"][0] += $visit["sum"];
// $todos[$i]["first9"][1] += $visit["numDarts"];
// }
// if ($visit["toGo"][$k] == 0) {
// $todos[$i]["checkouts"][0] += 1;
// $todos[$i]["checkoutPoints"][] += $visit["sum"];
// }
// $todos[$i]["checkouts"][1] += $visit["checkoutTries"];
// if ($visit["sum"] == 180) {
// $todos[$i]["180"] += 1;
// } elseif ($visit["sum"] >= 140) {
// $todos[$i]["140+"] += 1;
// } elseif ($visit["sum"] >= 100) {
// $todos[$i]["100+"] += 1;
// } elseif ($visit["sum"] >= 60) {
// $todos[$i]["60+"] += 1;
// }
// }
// return $stats;
// }
//
// private function newVisit($player, $round)
// {
// return array(
// 'player' => $player,
// 'throws' => [],
// 'visit' => $round,
// 'checkoutTries' => 0,
// 'checkinTries' => 0,
// 'numDarts' => 0,
// );
// }
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//
// public function calcPoints($throw)
// {
// $throw = trim($throw);
// if ($throw == "") {
// return 0;
// }
// if ($throw == "SB"){
// return 25;
// }
// if ($throw == "DB"){
// return 50;
// }
// if ($throw[0] == "S" || $throw[0] == "O" || $throw[0] == "I"){
// return intval(substr($throw, 1));
// }
// if ($throw[0] == "D"){
// return 2*intval(substr($throw, 1));
// }
// if ($throw[0] == "T"){
// return 3*intval(substr($throw, 1));
// }
// if ($throw[0] == "M"){
// return 0;
// } else {
// // TODO: Check for Na
// return intval($throw);
// }
// }
//
// public function sumPoints($throws)
// {
// $sum = 0;
// foreach ($throws as $i => $throw) {
// $points = $this->calcPoints($throw);
// $sum += $points;
// }
// return $sum;
// }
//
// public function getWinner($points, $mode)
// {
// $sum = 0;
// $k = 0;
// $max = -1;
// foreach ($points as $i => $point) {
// $sum += $point;
// if ($max < $point) {
// $max = $point;
// $maxidx = $k;
// }
// $k++;
// }
// if ($max > $mode/$k) {
// return $maxidx;
// }
// if ($sum == $mode) {
// return -2;
// }
// return -1;
// }
//
// public function clearLastVisit()
// {
// $game = $this->rounds()->parseJSON();
// $set = &$game["sets"][count($game["sets"])-1];
// $leg = &$set["legs"][count($set["legs"])-1];
// $visit = &$leg["visits"][count($leg["visits"])-1];
// $visit["throws"] = [];
// $visit["checkoutTries"] = 0;
// $visit["numDarts"] = 0;
// unset($visit["sum"]);
// unset($visit["toGo"]);
// return $this->storeGame($game);
// }
//
// public function addThrows($throws, $numDarts, $checkoutTries, $done=true)
// {
// $game = $this->rounds()->parseJSON();
// $set = &$game["sets"][count($game["sets"])-1];
// $leg = &$set["legs"][count($set["legs"])-1];
// $visit = &$leg["visits"][count($leg["visits"])-1];
// $current_throws = $visit['throws'];
// if (count($current_throws)+count($throws) > 3) {
// $error = "Two many throws given: ".count($current_throws)." + ".count($throws)." > 3";
// throw new \Exception($error, 1);
// }
// $new_throws = array_merge($current_throws, $throws);
//
// $playerUUIDs = $this->playerUUIDs();
// $k = $this->getPlayerPos($playerUUIDs, $visit["player"]);
// if (count($leg["visits"])-2 < 0) {
// $toGo = array_fill(0, count($playerUUIDs), $this->max()->toInt());
// } else {
// $toGo = $leg["visits"][count($leg["visits"])-2]["toGo"];
// }
//
// $visit["numDarts"] += $numDarts;
// $visit["throws"] = $new_throws;
// $visit["checkoutTries"] += $checkoutTries;
// $visit["sum"] = $this->sumPoints($visit["throws"]);
//
// $rest = $toGo[$k] - $visit["sum"];
// if ($rest < 0 or ($this->out()->toString() == "Double" && $rest == 1)) {
// $visit["sum"] = 0;
// } else {
// $toGo[$k] = $rest;
// }
// $visit["toGo"] = $toGo;
// if (!$done) {
// $this->storeGame($game);
// return;
// }
//
// $stats = $this->stats()->parseJSON();
// $page = $this->updateStats($stats, $visit);
// $update = [];
// if ($rest != 0) {
// // Normal case...next players turn
// $nextPlayer = $this->nextPlayer($playerUUIDs, $visit["player"]);
// $isNextRound = 0;
// if (last(last($game["sets"])["legs"])['visits'][0]["player"] == $nextPlayer) {
// $isNextRound = 1;
// }
// $newVisit = $this->newVisit($nextPlayer, $visit["visit"]+$isNextRound);
// last(last($game["sets"])["legs"])['visits'][] = $newVisit;
// } else {
// // rest == 0 leg finished
// // updates Stats...this is maybe the wrong place to store points
// $newlegp = $leg["points"];
// $newlegp[$k] += 1;
// $winner = $this->getWinner($newlegp, $this->legs()->toInt());
// if ($winner != -1) {
// $newsetp = $set["points"];
// $newsetp[$k] += 1;
// $winner = $this->getWinner($newsetp, $this->sets()->toInt());
// if ($winner != -1) {
// if ($winner == -2) {
// $stats["winner"] = "DRAW";
// } else {
// $stats["winner"] = $visit["player"];
// }
// // Game Over
// $update = [
// "enddate" => date("Y-m-d H:i:s")
// ];
// } else {
// // new Set
// $this->addNewSet($game, $newsetp);
// $stats = $this->addNewSetStats($stats);
// $stats = $this->addNewLegStats($stats);
// }
// } else {
// // new Leg
// $this->addNewLeg($game, $newlegp);
// $stats = $this->addNewLegStats($stats);
// }
// }
// $page = $this->storeGame($game);
// $page = $page->storeStats($stats);
// $page->update($update);
// }
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// private function newSingleStats($player)
// {
// return array(
// "player" => $player,
// "average" => [0, 0],
// "first9" => [0, 0],
// "checkouts" => [0, 0],
// "checkoutPoints" => [],
// "checkins" => [0, 0],
// "checkinPoints" => [],
// "60+" => 0,
// "100+" => 0,
// "140+" => 0,
// "180" => 0
// );
// }
// private function newStats(){
// $playerUUIDs = $this->playerUUIDs();
// $stats = array(
// // "winner" => "",
// "stats" => []
// );
// foreach ($playerUUIDs as $i => $player) {
// $n = $this->newSingleStats($player);
// $stats["stats"][] = $n;
// }
// return $stats;
// }
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//
// private function addNewSet(&$game, $points){
// $playerUUIDs = $this->playerUUIDs();
// $set = &$game["sets"][count($game["sets"])-1];
// $leg = &$set["legs"][count($set["legs"])-1];
// $p = $this->nextPlayer($playerUUIDs, $set["legs"][0]["visits"][0]["player"]);
// $game["sets"][] = array(
// 'points' => $points,
// 'legs' => [
// array(
// 'points' => array_fill(0, count($playerUUIDs), 0),
// 'visits' => [$this->newVisit($p, 1)]
// )
// ]
// );
// return $game;
// }
// private function addNewLeg(&$game, $points){
// $playerUUIDs = $this->playerUUIDs();
// $set = &$game["sets"][count($game["sets"])-1];
// $leg = &$set["legs"][count($set["legs"])-1];
// $p = $this->nextPlayer($playerUUIDs, $leg["visits"][0]["player"]);
// $set["legs"][] = array(
// 'points' => $points,
// 'visits' => [$this->newVisit($p, 1)]
// );
// return $game;
// }
//
// private function addNewSetStats(&$stats){
// $stats["sets"][] = $this->newStats();
// $stats["sets"][0]["legs"] = [];
// return $stats;
// }
// private function addNewLegStats(&$stats){
// last($stats["sets"])["legs"][] = $this->newStats();
// return $stats;
// }
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//
// public function recalcStats(){
// $game = $this->rounds()->parseJSON();
// $page = $this->initStats();
// $stats = $page->stats()->parseJSON();
// $lastset = count($game["sets"])-1;
// foreach ($game["sets"] as $i => $set) {
// $lastleg = count($set["legs"])-1;
// foreach ($set["legs"] as $j => $leg) {
// $lastvisit = count($leg["visits"])-1;
// foreach ($leg["visits"] as $k => $visit) {
// if (!($k == $lastvisit && $j == $lastleg && $i == $lastset)) {
// $this->updateStats($stats, $visit);
// }
// if ($k == $lastvisit && $j != $lastleg) {
// $this->addNewLegStats($stats);
// }
// }
// if ($j == $lastleg && $i != $lastset) {
// $this->addNewSetStats($stats);
// }
// }
// }
// return $this->storeStats($stats);
// }
//
// private function initStats()
// {
// $stats = $this->newStats();
// $stats["sets"] = [];
// $this->addNewSetStats($stats);
// $this->addNewLegStats($stats);
// return $this->storeStats($stats);
// }
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// public function initGame($startTime = true) {
// $playerUUIDs = $this->playerUUIDs();
// $game = array('sets' => [array(
// 'points' => array_fill(0, count($playerUUIDs), 0),
// 'legs' => [
// array(
// 'points' => array_fill(0, count($playerUUIDs), 0),
// 'visits' => [$this->newVisit($playerUUIDs[0], 1)]
// )
// ]
// )
// ]);
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// $page = $this->initStats();
// $update = [
// 'rounds' => json_encode($game)
// ];
// if ($startTime) {
// $update['startdate'] = date("Y-m-d H:i:s");
// }
// kirby()->impersonate('kirby');
// return $page->update($update);
// }
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//
// public function storeStats($stats)
// {
// kirby()->impersonate('kirby');
// return $this->update([
// "stats" => json_encode($stats)
// ]);
//
// }
// public function storeGame($game)
// {
// kirby()->impersonate('kirby');
// return $this->update([
// "rounds" => json_encode($game)
// ]);
// }
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}