cmake_minimum_required(VERSION 3.1) project({name} LANGUAGES CXX) find_package(Python COMPONENTS Interpreter Development REQUIRED) add_subdirectory(pybind11) set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${CMAKE_CURRENT_SOURCE_DIR}/cmake) # libigl option(LIBIGL_WITH_OPENGL "Use OpenGL" ON) option(LIBIGL_WITH_OPENGL_GLFW "Use GLFW" ON) find_package(LIBIGL REQUIRED QUIET) # Add your project files file(GLOB SRCFILES *.cpp) # add_executable(${PROJECT_NAME} ${SRCFILES}) pybind11_add_module(${PROJECT_NAME} ${SRCFILES}) target_link_libraries(${PROJECT_NAME} PRIVATE igl::core igl::opengl_glfw)