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RL_exhibit/js/view.js

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const canvas = document.getElementById("canvas");
var canvas_width = canvas.offsetWidth;
var canvas_height = canvas.offsetHeight;
function sort(array) {
return array.sort(function(a, b) {
return a - b;
})
}
const grid_line = {
stroke: '#ddd',
}
// first we need to create a stage
var stage = new Konva.Stage({
container: canvas,
});
var agent;
var map_layer = new Konva.Layer();
var map_group = new Konva.Group();
var grid_group = new Konva.Group();
var tile_group = new Konva.Group();
var agent_group = new Konva.Group();
map_layer.add(map_group);
stage.add(map_layer);
function init_stage() {
stage.width(canvas_width);
stage.height(canvas_height);
map_group.width(stage.width() * 0.6);
map_group.height(stage.height() * 0.9);
map_group.setX(stage.width() * 0.2);
map_group.setY(stage.height() / 2 - (stage.height() * 0.45));
}
function draw_map(map, state) {
// cleanup
agent_group.remove();
agent_group = new Konva.Group();
grid_group.remove();
grid_group = new Konva.Group();
tile_group.remove();
tile_group = new Konva.Group();
init_stage();
map = map;
var padding = Math.min(map_group.height() / map.length, map_group.width() / map[0].length);
var strokeW = 16 / Math.max(map.length, map[0].length);
const offset = strokeW / 2;
// x
for (let i = 0; i < map[0].length + 1; i++) {
grid_group.add(new Konva.Line({
points: [Math.round(i * padding), -offset, Math.round(i * padding), padding * map.length + offset],
strokeWidth: strokeW,
...grid_line
}));
grid_group.width(Math.round(i * padding));
}
// y
for (let j = 0; j < map.length + 1; j++) {
grid_group.add(new Konva.Line({
points: [-offset, Math.round(j * padding), padding * map[0].length + offset, Math.round(j * padding)],
strokeWidth: strokeW,
...grid_line
}));
grid_group.height(Math.round(j * padding));
}
for (var idy in map) {
for (var idx in map[idy]) {
const layout = {
x: padding * idx + offset,
y: padding * idy + offset,
width: padding - 2 * offset,
height: padding - 2 * offset,
// stroke: '#CF6412',
// strokeWidth: 4
};
if (map[idy][idx] == tile.dangerous) {
tile_group.add(new Konva.Rect({
...layout,
fill: '#FF7B17',
opacity: 1,
}))
} else if (map[idy][idx] == tile.end) {
tile_group.add(new Konva.Rect({
...layout,
fill: '#0eb500',
opacity: 0.5,
}))
} else if (map[idy][idx] == tile.start) {
tile_group.add(new Konva.Rect({
...layout,
fill: '#ffc908',
opacity: 0.5,
}))
}
}
}
map_group.offset({
x: -(map_group.width() - grid_group.width()) / 2,
y: -(map_group.height() - grid_group.height()) / 2,
});
agent = {
"konva": new Konva.RegularPolygon({
offset: {
x: -padding / 2,
y: -padding / 2
},
sides: 5,
radius: padding / 3,
fill: '#00D2FF',
stroke: 'black',
strokeWidth: 2
}),
get x() {
return Math.floor(this.konva.getX() / padding);
},
set x(pos) {
this.konva.setX(sort([0, pos, map[0].length - 1])[1] * padding);
map_layer.draw();
},
get y() {
return Math.floor(this.konva.getY() / padding);
},
set y(pos) {
this.konva.setY(sort([0, pos, map.length - 1])[1] * padding);
map_layer.draw();
},
up() {
this.y--;
},
down() {
this.y++;
},
left() {
this.x++;
},
right() {
this.x--;
},
set_state(state){
this.y = Math.floor(state/map[0].length);
this.x = state%map[0].length;
}
}
agent.set_state(state);
agent_group.add(agent.konva);
map_group.add(grid_group);
map_group.add(tile_group);
map_group.add(agent_group);
map_layer.draw();
}
draw_map(map, 32);
window.addEventListener('resize', function() {
canvas_width = canvas.offsetWidth;
canvas_height = canvas.offsetHeight;
draw_map(map, machine.state);
});